what kind of mods can i do to lattes xbox 360 dashboard
The Xbox system software is the operating system developed exclusively for the Xbox consoles.[1] Beyond the 4 generations of Xbox consoles, the software has been based on a version of Microsoft Windows and incorporating DirectX features optimized for the gaming panel. The user interface, the Xbox Dashboard, provides admission to games, media players, and applications, and integrates with Xbox Alive for online functionality.
Though initial iterations of the software for the original Xbox and Xbox 360 were based on heavily modified versions of Windows, the newer consoles feature operating systems that are highly compatible with Microsoft's desktop operating systems, allowing for shared applications and ease-of-evolution between personal computers and the Xbox line.
Common features [edit]
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to outset a game from the optical media loaded into the console or off the console'south storage, launch audio and video players to play optical media discs, or start special applications for the Xbox such as streaming media services from third parties. The Dashboard too provides a menu of settings and configuration pages for the console that the user can adjust.
The Dashboard has supported integration with the Xbox Live service since Nov 2002. Xbox Alive provides online functionality to the Xbox, including friends list, game accomplishment tracking, matchmaking support for online games, in-game communications, and a digital game storefront. While some portions of the Xbox Live service are free, a subscription-tier Xbox Live Gold is generally required to play most multiplayer games on the console.
Starting with the Xbox 360 and continuing through its current consoles, Microsoft has offered a ways for users to opt into a beta exam version of the console'due south system software. When first launched for the Xbox 360 in September 2010, this was called the Xbox Alive Preview Program, and initially required an invitation from Microsoft afterwards applying for the program.[2] On the release of the Xbox One in 2014, the program was renamed to Xbox Preview Program, and Microsoft fabricated this program open to all rather than restricting through invitation.[three] [4] Later in November 2016 rebranded to the Xbox Insider Plan, corresponding to the similar Windows Insider program for those testing its calculator operating organisation. With the Xbox Insider Program, testing non only included updates to the system software only upcoming game and application patches from both first and tertiary-parties.[v]
Each iteration of the Xbox software has brought some course of backward compatibility to the newer panel. On the Xbox 360, selected original Xbox console games could exist played through emulation later downloading an emulation profiles to local storage.[six] The Xbox Ane was not initially shipped with backward compatibility support, but was later added by January 2015 past some other emulator to back up selected Xbox 360 games, with hundreds of titles added over the post-obit years.[7] A like emulator was developed and released in October 2017 for the Xbox One for a limited choice of original Xbox panel games.[viii] Achieving Xbox One-astern compatibility on the Xbox Series X and Series South was a target goal for the newer consoles, and as such, these new consoles are fully backward uniform with all games in the Xbox One library with the exception of those requiring Kinect back up. The supported listing includes the Xbox and Xbox 360 games that were playable via emulation on the Xbox One.[ix]
Xbox (first generation) software [edit]
| The original Xbox UI in 2001, before the addition of Xbox Alive | |
| Developer | Microsoft |
|---|---|
| Written in | C, C++ |
| Working state | Discontinued |
| Source model | Closed source |
| Available in | Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Portuguese, Castilian |
| Update method | Straight Download Game Deejay |
| Platforms | Xbox |
| Succeeded by | Xbox 360 software |
The original Xbox runs a custom operating system which is based on a heavily modified version of Windows 2000, an approach that Microsoft engineer Don Box called "fork and run".[10] [11] It exports APIs similar to those found in Microsoft Windows, such equally Direct3D.[12] While Windows 2000 was built for multitasking of multiple applications including retention paging, the Xbox console was planned to only run one application at a time, and these features were removed for the Xbox software. When loading a game, the operating arrangement would unload itself to requite all of the panel'due south resources to the game, and then when the role player left the game, the operating organisation would load back upwardly once more.[10]
Xbox Alive back up was not originally part of the system software equally shipped in 2001, but added later in Nov 2002.[13] [xiv] While the Xbox was still being supported by Microsoft, the Xbox Dashboard was updated via Live several times to reduce cheating and add features.[15]
Microsoft released a dynamic background for its current Xbox 1 and Xbox Series X/South organization software in May 2021 that is based on the original Xbox system software appearance.[16]
The original Xbox operating system source code was leaked in 2020.[xi]
Xbox 360 software [edit]
| From top: the "Blades" user interface; the "New Xbox Experience"; the "Metro" interface | |
| Developer | Microsoft |
|---|---|
| Written in | C, C++ and HTML for settings |
| Working state | Discontinued |
| Source model | Closed source |
| Initial release | 2.0.1888.0 / November 22, 2005 (2005-11-22) [17] |
| Latest release | 2.0.17559.0 / November 12, 2019 (2019-11-12) [18] |
| Latest preview | two.0.17511.0 / November 10, 2016 (2016-xi-10) [18] |
| Available in |
|
| Update method | Direct Download USB Recovery Game Disc Optical Disc Recovery[19] [20] |
| Platforms | Xbox 360 |
| Preceded by | Xbox system software |
| Succeeded by | Xbox One organization software |
| Official website | beta |
The Xbox 360 system software was also a modified version of Windows 2000, expanding beyond the original Xbox panel'south operating system. This would evidence troublesome for Microsoft from multiple directions. For the Xbox partitioning, it fabricated information technology difficult to bring in other Microsoft applications like Cyberspace Explorer and Silverlight which had to exist modified to work on the Xbox software. For Microsoft, the separate fork of these apps for the Xbox 360 and for the versions they were developing for the mobile-based Windows CE environment became difficult to maintain. These complexities led Microsoft towards its "Windows Everywhere" arroyo around 2010, reviewing all the dependencies within the desktop, Xbox, and mobile versions of Windows atop the MinWin process and creating a CoreSystem that independent the basic functionality of Windows that could be ported to other systems.[ten]
User interface [edit]
Microsoft released the Xbox 360 panel on November 22, 2005, a whole year earlier than both the Sony PlayStation 3 and Nintendo Wii. Having the advantage of the lead, Microsoft was able to experiment with various customization options for the consumer's individual consoles. The power to customize the way the console looked with diverse themes to fit the front and sides of it was something very unlike for home console users. In system, the Xbox 360 Dashboard had the power to accept multiple profiles with password on the same console with each user being able to customize the dashboard to exactly fit their own unique way. At that place were premium themes available for buy on the Xbox Live Market autonomously from the default styles. Originally at that place were v tabs or sections known as the "blades" for the Xbox 360 menu, namely the Market place, Xbox Live, Games, Media and Organization. In scrolling from left to right, each section would have a unlike-colored background signifying its own unique area simply users as well had the option to change all sections to one background color also.[21]
In 2008 however, when the gaming scene changed dramatically because of the competitions with the PlayStation iii and the Wii, a new Xbox Dashboard titled the New Xbox Feel (NXE) was launched, which features major changes in both the user interface and other functionalities. The new user interface had a navigation arrangement similar to that of Windows Media Center. It independent a New popular-up/in-game Live Guide, using a redesigned version of the "blades" interface, a tabbed interface that featured five "blades". Also, users were able to create personalized Avatars, essentially mini characters of themselves. Furthermore, selecting an avatar is at present required by the Xbox Live service. A slightly modified version of NXE was released in 2010 alongside the Kinect as to provide support for motion-sensing controls of the Dashboard.[21]
A full reworking of the interface was released in late 2011 based on the Metro design inspired by Windows Phone. The many enhancements that were included with this update pushed the system to a more modernized interface and improved features that pushed the envelope for social gaming and media.[22] [21]
Multimedia features [edit]
While the Xbox 360 console is primarily designed to play games simply like other video game consoles, it can be used as a media histrion too. Similar to the PlayStation three from Sony, Xbox 360 has media center capabilities built in, and then it is relatively piece of cake to ready upwards. With the Xbox 360 users can also copy videos direct to the difficult drive, or play via a USB stick.[23] At that place are 2 ways to picket videos on Xbox 360. The first is to download videos from the Xbox Live Marketplace. Some of these videos are available for costless while others have to be paid. Microsoft is in command of what videos are bachelor through the Xbox Alive Marketplace. The second is to stream videos from a Windows Media Center PC past using Xbox 360 as a Media Heart Extender. In this way users are in command of what videos they desire to scout, however there are restrictions on what kind of video they can play back. More specifically, it but supports playback of DVR-MS, MPEG-1, MPEG-2 and WMV videos.[24] Every Xbox 360 can play DVD movies out of the box using the built-in DVD drive, with no additional parts necessary, although the user may command everything with an optional remote. In that location are other improvements to the feel on the Xbox 360 over the original Xbox also, including the ability to upscale the prototype so information technology volition expect better. Progressive scan is another feature of the DVD output in the Xbox 360 that produces smoother output when playing movies on televisions that support high definition, although using a dedicated DVD player would offering even more features and sound quality.[25] [26]
Updates [edit]
| | This section needs to be updated. (Apr 2016) |
- The offset version of the Xbox 360 organisation software was 2.0.1888.0, released on November 22, 2005, as shipped in the original Xbox 360 consoles, although the version numbered "2.0" was available at product launch. Over the grade of next a few years saw the continuous updates of the arrangement software.[ citation needed ]
- While early updates such every bit version 2.0.4532.0 released on Oct 31, 2006 added back up for 1080p video output and the external HD DVD drive attachment, version two.0.7357.0 released on November xix, 2008 was the start major upgrade of the system software, titled the New Xbox Experience that had added many new features,[27] including a completely redesigned GUI. It included changes in the menu organization, featuring a more 3-dimensional visual style with more options and sections, new sound effects (menus but, notification sounds remain the same), support for 1440×900 and 1680×1050 16:ten resolutions (letter-boxed) over VGA, HDMI and when using DVI, likewise equally the abilities to preview themes earlier setting them, to disable notifications (new messages, conversation requests, etc.) or mute the notification sound, and to alter to QWERTY keyboard in place of alphabetical keyboard.[ commendation needed ]
- Subsequent system software updates continued to add new features or make other changes, including bug fixes. An example of the new features introduced in version two.0.8498.0 released on August eleven, 2009 was the addition of Display Discovery to allow console to override factory settings for HDTV resolutions and refresh rates as well as discovering the best possible resolution and refresh rates that the HDTV is capable of displaying (Selected HDTVs).[ citation needed ]
- Version two.0.12611.0, released on November i, 2010, iii days before the release of the Kinect, likewise added features such as the ability to install game updates to the HDD (select games only) and a visual refresh to contain elements of Microsoft's Metro design style. Information technology also featured a new boot screen blitheness with redesigned Xbox 360 orb and ribbons. New anti-piracy 2.5 scheme to newly released games was also added in this version, later updated to anti-piracy 2.6 in the version 2.0.13599.0 released on July 19, 2011.[ commendation needed ]
- Version 2.0.14699.0 released on December six, 2011 introduced a redesigned interface.[ commendation needed ]
- The releases after the version two.0.16197.0 released Oct 16, 2012 were minor, consisting of issues fixes, or every bit a mandatory updates preparing for subsequent growth of the service.[ citation needed ]
- On June xv, 2020, the dashboard advertisements were removed via a server-side update.[ citation needed ]
Xbox One and Xbox Series 10/S software [edit]
| Home Screen in March 2020 Update, based on the Fluent Design System | |
| Programmer | Microsoft |
|---|---|
| Written in | C, C++, C# and Assembly linguistic communication |
| Bone family | Hyper-V and Windows NT based Xbox OS[28] |
| Working state | Current |
| Source model | Closed source |
| Initial release | six.2.9792.0 (xb_rel_flash1307.130829-1800) / Nov 22, 2013 (2013-xi-22) [29] |
| Latest release | 10.0.22000.4158 (xb_flt_2204co.220330-1815) / April half dozen, 2022 (2022-04-06) [29] |
| Available in | 32 languages[xxx] |
| List of languages
| |
| Update method |
|
| Platforms |
|
| Preceded by | Xbox 360 organisation software |
Arrangement [edit]
The Xbox I console system software contains a heavily modified Hyper-V hypervisor (known as NanoVisor) every bit its host Os and two partitions. One of the partitions, the "Exclusive" partition is a custom virtual machine (VM) for games; the other partition, the "Shared" partition is a custom VM for running multiple apps including the OS.[28]
Every bit part of its ongoing "Windows Everywhere" arroyo, Microsoft revamped the operating system in the Xbox One to be closer to its electric current Microsoft Windows products as to provide greater compatibility betwixt personal computers and the Xbox line.[10] The OS was based on Windows eight Core at the Xbox One launch in 2013. The UI maintained the aforementioned "Metro" design that had been used in the last Xbox 360 update, and which resembled the desktop Windows viii interface.[21]
In Nov 2015, Microsoft released the "New Xbox One Experience" which replaced the base of operations system with Windows 10 Core, allowing Universal Windows Platform apps to be available on Xbox One.[32] According to the current head of Microsoft'due south Gaming division, Phil Spencer, "The importance of entertainment and games to the Windows ecosystem has get really prevalent to the company".[33] The programme that Microsoft launched allows developers to build a single app that can run on a broad diversity of devices, including personal computers and Xbox One video game consoles.[34] Co-ordinate to Polygon, Microsoft removed the stardom betwixt Xbox 1 and Windows PC,[33] and the software has been chosen "Windows 10 on Xbox One".[35] [36]
Since 2016, all Xbox 1 consoles could be updated to include a development kit for universal Windows applications on Xbox One,[37] with official support for the platform and Cortana coming in summertime 2016.[38]
As Microsoft connected to refine Windows x with the Fluent Blueprint Organization, the Xbox One interface was also modified to reflect these changes by 2017.[21] Microsoft has since continued to refine this interface to add and remove integrated features, such as inclusion of Xbox Game Pass support and removal of Cortana voice commands.[21] Ahead of the release of the Xbox Serial X and Serial South consoles in Nov 2020, Microsoft updated the Xbox I software to reverberate changes in the Dashboard that would likewise be nowadays in the newer consoles. This included improved performance in some of the storefront features and readability improvements to the interface, which were too propagated across Xbox Game Pass and mobile apps.[39]
User interface [edit]
The arrangement software's interface uses a geometrical placement of squares and rectangular items that scrolls equally a continuous vertical line, using the Metro blueprint language that is also seen in Windows 8, Windows 10, and other Microsoft products.[twoscore] Past default, the dashboard is divided into "Dwelling house", "Community", "Mixer", "Game Pass" and "Shop" sections;[41] the "Home" department contains a recent apps and games listing. The "Community" section allows users to view their friends' in-game activities and captures, post condition updates,[42] as well equally view trending content.[43] [44] The "Mixer" department shows an overview on streams on Microsoft'southward own Mixer service, while the "Store" department serves as a portal to the games, video, music, and app marketplaces.[41] In general, the top level menu of the Xbox One feels a lot less cluttered than the Xbox 360's dashboard. For example, the friends tab has been removed and replaced with a defended app that users can load upwardly to see what their connections are doing. In that location are a couple of columns for settings options and an area for "pinned" favorites, a "main" screen showing current and recent apps and games that the user played or used, and a modest "What'southward New" department highlighting some recently added content. In total, the interface is very clean and sparse.[45] Microsoft too introduced a new way to multitask chosen Snap, which allows Xbox One users to open up multiple panes in a single window.
When Microsoft upgraded the Windows 8-based Cadre to a Windows 10-based one, they made a bout of the new user interface up on Xbox Wire, promising faster, easier navigation, improved community features and, the return of Xbox Avatars. The main feature on the home screen is a list of the most recently played games. Selecting any given title will give users more information virtually announcements, achievements, social action and then forth. Information technology is also more than focused on the actual games they are playing, which is part and package of the company'southward new direction under Phil Spencer, the current caput of Microsoft's Xbox division.[46]
Multimedia features [edit]
While like other video game consoles the Xbox One is primarily designed for playing games, information technology is more than a game console. It is an entertainment hub for games, idiot box, music, and videos. Mainly the console focuses on functionality and amusement as a whole. At Gamescom 2014 Microsoft unveiled a new plan to remedy this and brand earnest on the Xbox I's label as the "all-in-one entertainment" solution by style of expanding its media support. The Xbox One's media actor is quite like to the Xbox 360's playback suite in terms of form and function, yet the newer console now supports more than 30 formats including the MKV container and GIF files. The Xbox 1 console also does some unique things. For example, its owners can control their television broadcasts using the device, likewise as use it as a functioning DVR.[47] Autonomously from streaming music and videos via Play (Charms > Devices > Play), there is besides a networked approach. There are two primary ways to do this. The first is to stream media from a computer or tablet, and the second is to play it directly off of a USB wink drive. The advantage of this method over the Play organization is that users can do it all from wherever they sit via the Xbox I, instead of sending the video from a PC to their console.[48] Bated from multimedia files, Xbox Ane plays CDs, DVDs and Blu-ray Discs, and it also comes with DLNA and MKV support, which means that downloaded video files tin exist streamed via the PC or transported via external difficult bulldoze and USBs. Meanwhile, the interactive Television Guide allows users to turn on and control a boob tube with their voice. Furthermore, the organisation comes with a comprehensive range of applications related to multimedia features. In the United States, video channels include Amazon Instant Video, Crackle, Hulu Plus and Netflix. Microsoft announced that the Xbox One was awarded for its multimedia capabilities at the 66th Almanac Technology & Applied science Emmy Awards in early 2015, and the prize was given for the Xbox One's television-on-demand functions.[49]
Updates [edit]
Microsoft aims to release frequent updates to the Xbox Ane console, mainly containing new or improved features and faster installation and loading times for games and apps.[50] Forth with introducing improvements and fixes for native console apps and software, the monthly updates to the Xbox 1 system software innovate major features that are voted on or requested by the customs,[51] though some months have included more than than one update. Starting in February 2014, beta releases of updates are tested[52] before going live to bank check for unwanted bugs and stability.[53]
The following table lists major updates to the Xbox 1 and Xbox Series X/S system software.
| Update release | Update | Ref |
|---|---|---|
| November 2013 | Day-one patch for removal of always-on digital rights management features originally announced at E3 2013 | [54] [55] |
| February 2014 | Support for USB keyboards, disk space availability | [56] |
| March 2014 | Support for video output at fifty frames per 2d for 50 Hz devices common in Europe/PAL regions | [57] |
| June 2014 | Back up for external hard drives greater than 256 GBs, and multiple hard drives via USB three.0 | [58] |
| July 2014 | Improved voice recognition support for regional dialects | [59] |
| Baronial 2014 | Support for SmartGlass | [60] |
| Oct 2014 | Updated media player support with newer codecs and DLNA streaming back up | [61] |
| March 2015 | Simplified online screenshot sharing | [62] |
| April 2015 | Modified power settings for Instant-On and energy saving mode | [63] |
| Nov 2015 | New Xbox One Feel interface based on Windows ten; streaming to Windows 10 personal computers; backward compatibility for several Xbox 360 games | [64] [65] [66] [67] [68] |
| Feb 2016 | Better customized pin and game display support, global leaderboards | [69] |
| March 2016 | Twitch integration; party chat; better Xbox 360 game integration; improved Game Hubs; system restore without deleting games or apps | [seventy] [71] |
| July 2016 | Refreshed interface, Cortana phonation command integration, Facebook integration | [72] |
| March 2017 | Refreshed interface, improved screenshot and video sharing controls; Beam integration; accessibility improvements | [73] |
| Oct 2017 | Update to Fluent Design System; content transfer organization; support for USB webcams; backward compatibility support for original Xbox console games | [74] |
| April 2018 | Auto low-latency mode; support for FreeSync displays; support for up to 1440p resolutions; Mixer and Twitter integration | [75] |
| May 2018 | Support for 120 Hz refresh rate; back up for "Groups" for managing games and pings; improved Family Settings; captive portal connectivity support | [76] [77] |
| September 2020 | Interface updates beyond Xbox 1, Xbox Serial X/Due south, Xbox Game Pass, and Xbox mobile apps to improve performance | [78] [79] [eighty] |
| Nov 2020 | Dynamic backgrounds; tags for "Optimized for Series X/S" games and backward uniform HDR games | [81] |
| March 2021 | FPS boost; certain backwards compatible games can at present achieve sixty FPS on the Series X/S line of consoles | [82] |
| April 2021 | Pick to suspend active games to prioritize download speeds | [83] |
| May 2021 | Added ability for users to enable passthrough audio, for better audio quality | [84] |
| August 2021 | Updated Windows core to match Windows eleven | [85] |
| September 2021 | Add Dolby Vision support on Series 10/S; update Microsoft Edge to Chromium version; streaming to Windows 11 personal computers | [85] |
| October 2021 | 4K Dashboard for Series X; nighttime mode; quick settings | [85] |
| November 2021 | Xbox Deject Gaming (Beta) back up; accessibility update | [85] |
| February 2022 | Use Microsoft Border to fix custom backgrounds | [85] |
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{{cite web}}: CS1 maint: url-status (link) - ^ "Xbox Back up - Xbox Sound Passthrough". support.xbox.com. Microsoft. Retrieved May 22, 2021.
{{cite web}}: CS1 maint: url-status (link) - ^ a b c d e "What'southward new: Xbox arrangement updates". support.xbox.com. Microsoft. Retrieved January 26, 2022.
{{cite web}}: CS1 maint: url-condition (link)
External links [edit]
- What's new: Xbox system updates
- Xbox Consoles
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Source: https://en.wikipedia.org/wiki/Xbox_system_software
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